Changelog

Tutto ciò che è stato aggiunto, modificato o rimosso in ApexMidnight, dal più recente. Il gioco è costruito e aggiornato a mano, e questo è il registro.

Ultimo aggiornamento: 21 agosto 2026

  1. Leaderboards, achievements and car comparisons, now open to everyone

    • Aggiunto

      Leaderboards are now public: the global rankings by rating, wins and driver level, plus the current lap record on every circuit, are visible without signing in. Signed-in players still get the friends filter and their own standing.

    • Aggiunto

      A public achievements page listing every milestone, what it pays in Apexons and XP, and how rare it is across the whole grid.

    • Aggiunto

      A public championships page explaining how a series works: rounds, points, the completion bonus and the full pool with each series' circuits.

    • Aggiunto

      Head-to-head car comparison pages: two cars of the same class side by side, with the winner of every stat marked and how many drivers actually race each one.

    • Aggiunto

      Circuit pages now show the lap-record board for that track, how many races have been run there, the average recorded lap and the car taken to its grid most often.

    • Aggiunto

      Car pages now show where a car ranks in the catalogue by Performance Index, class, top speed and handling, how many drivers own one, and links to its comparison pages.

    • Aggiunto

      Every racing guide is now fully translated into Italian, Spanish, German and French, not just the menus around it.

    • Modificato

      The changelog is now public, so anyone can see what has shipped without signing in.

    • Modificato

      Leaderboards, championships, achievements and the changelog are now reachable from the header and footer menus.

    • Modificato

      Pages load lighter: the realtime multiplayer code is now fetched only when you actually join a lobby or a race, instead of on every page.

  2. Bienvenue: the site now speaks French

    • Aggiunto

      The whole site is now available in French under /fr, alongside English, Italian, Spanish and German. Switch language from the globe menu in the header.

  3. Willkommen: the site now speaks German

    • Aggiunto

      The whole site is now available in German under /de, alongside English, Italian and Spanish. Switch language from the globe menu in the header.

  4. Your language, everywhere, and sharper bots

    • Aggiunto

      The site now picks your language automatically from your browser the first time you visit, so you land on the right one without hunting for the menu.

    • Modificato

      Every date and time across the site now reads in your own language and local format.

    • Modificato

      Credits are now called Apexons everywhere, matching the name used in the shop.

    • Modificato

      AI drivers race cleaner: better lines, and less bumping into each other on the lap.

    • Modificato

      Fixed share images failing to generate.

  5. New race types, modifiers and smarter bots

    • Aggiunto

      New Checkpoint Rush race type: your timer drains as you drive and tops up each time you complete a lap. Hit zero and you are out.

    • Aggiunto

      Pre-race modifiers: mix and match low grip, double weapons, no nitro and a mirrored circuit to shake up the lap.

    • Aggiunto

      Hazards: oil slicks and destructible barrels now litter the track, and clipping one costs you grip and pace.

    • Aggiunto

      Optional race objectives worth bonus Apexons: bank a big skill score, finish without a crash, or rack up drifts.

    • Aggiunto

      Races now go fullscreen on their own when they start.

    • Aggiunto

      Your controller now rumbles in more situations on track.

    • Aggiunto

      Tooltips across the dashboard, garage and car catalogue explain what each stat, tier and level requirement means.

    • Aggiunto

      Bots now bring their own cars to the grid: the field is a proper mix of different cars, and how closely a bot's car matches yours depends on its level.

    • Aggiunto

      Bots now play by the same rules as you: they can crash and explode, run out of guzzoline, and be knocked out in Guzzoline mode.

    • Aggiunto

      Trees and other trackside objects now have collisions, so you can no longer drive straight through them.

    • Aggiunto

      Car wheels now visibly turn as you drive.

    • Modificato

      Smarter AI drivers that race the track better.

    • Modificato

      Power-ups on track now change as the race goes on, lap by lap.

    • Modificato

      Run out of guzzoline and you can no longer keep racing.

    • Modificato

      When the lobby creator leaves mid-race, the race now ends for everyone.

    • Modificato

      Tuning and upgrading a car now happens in its own dialog, so the garage stays tidy.

    • Modificato

      Your cars are now listed in a consistent order on the dashboard and in the shop.

    • Modificato

      Tighter anti-cheat on lap records and on race results, so impossible times can no longer be banked.

    • Modificato

      Fixed spectated racers appearing frozen instead of moving around the track.

  6. Spectating, fairer races and privacy-friendly analytics

    • Aggiunto

      Finish a race early? You can now spectate the other players still on track instead of just waiting.

    • Aggiunto

      Poles now have collisions, so you can no longer drive straight through them.

    • Aggiunto

      Homepage cars now link through to their own pages, and their on-page 3D models have more detailed geometry.

    • Modificato

      You can now only bet against a ghost for up to half of your money.

    • Modificato

      Guzzoline mode in reverse can no longer be won on an empty tank.

    • Modificato

      Other players' underglow is now visible to everyone during a race.

    • Modificato

      Fixed leaderboard calculations on the oval circuit, and dead players are now correctly shown as dead.

    • Modificato

      Elimination races now validate lap and player counts before starting.

    • Modificato

      Fixed a 404 when setting players ready in lobbies, spectated cars that appeared frozen, window flickering on buildings, a rematch incorrectly marking everyone ready, and the "invite to lobby" notification not showing on every dashboard page.

    • Aggiunto

      We now measure how the game is used with analytics, so we can see what to improve. Analytics cookies are only ever set if you accept them in the cookie banner, and you can change your mind at any time.

    • Modificato

      Updated our Cookie Policy and Privacy Policy to explain the analytics we use and the choices you have.

  7. Underglow, NOS upgrades and garage sorting

    • Aggiunto

      Light up your ride with underglow, and pick from a wider range of paint colours in the shop, shown on your car both in the garage and out on track.

    • Aggiunto

      Nitro can now be upgraded with Apexons, just like your car's other stats.

    • Aggiunto

      New upgrade guide walking through how to spend Apexons to make your car faster.

    • Modificato

      Sort your garage to find the car you want faster.

    • Modificato

      Car tiles now spell out what each finish and finals tier gives you.

    • Modificato

      Flash messages are now translated into your language.

  8. Cosmetics, feedback and fairer progression

    • Aggiunto

      Paint finishes: dress your car in new finishes bought with Apexons and show them off in the garage and in-race.

    • Aggiunto

      New feedback button in the header: send the team a message straight from any dashboard page.

    • Modificato

      Race payouts and driver XP rebalanced so wins and clean racing pay off more.

    • Modificato

      The lobby now makes clear that solo races do not change your rating.

    • Modificato

      Your dashboard now lists your newest cars first.

  9. Play in your language

    • Aggiunto

      The whole site is now available in Italian and Spanish as well as English.

    • Aggiunto

      Switch language any time from the new language menu in the header and inside your dashboard.

    • Aggiunto

      Follow Apex Midnight on our social channels, now shown as icons in the footer, including our new YouTube channel.

  10. Accessibility and mobile polish

    • Modificato

      Accessibility improvements across the dashboard pages, following WCAG guidelines.

    • Modificato

      A smoother mobile experience: fixed race and leaderboard layouts, a swipeable image slider, and the menu now closes after you tap a link.

  11. Cars shown as their 3D models

    • Modificato

      Cars across the site (the shop, your garage, the catalogue and guides) now show their actual in-game 3D model, rendered from the car's own shape and paint, instead of a photo.

  12. Horns, smarter bots and time driven

    • Aggiunto

      New "How to play" page walking through a race step by step, with the full keyboard and gamepad control map, drift and nitro tips, and every race type and modifier explained.

    • Aggiunto

      Holding the horn now lights your car up with a pulsing ring on the minimap, and every other racer sees it too, so a honk actually flags where you are.

    • Aggiunto

      Player profiles now show your total time driven, summed across every race you have finished.

    • Aggiunto

      Twelve new achievements for time behind the wheel, from a 30-minute Shakedown all the way to the 2000-hour Eternal Driver.

    • Modificato

      AI drivers now read the track ahead and shed speed before a corner instead of barrelling in, so bots hold the racing line and stop running wide off the track.

    • Modificato

      Tighter anti-cheat on race results: a finishing time is now rejected unless enough real time has actually passed to have driven it, so payouts and podiums can no longer be claimed with an impossibly early finish.

  13. Garage slots, ghost wagers and smoother opponents

    • Aggiunto

      The achievement roster now numbers a full 100. On top of the new endgame milestones (win 500 or 1000 races, finish 1000 races, reach level 100, own 50 or 100 cars, splatter 1000 animals), dozens more tiers fill in every ladder: intermediate win, finish, level, rating, garage and circuit goals, plus deeper drift, pickup, collision, EMP, respawn, wrong-way and per-species hunting targets.

    • Aggiunto

      Your garage now has a limited number of slots (you start with 5). Buy more slots with Apexons in the shop when you want room for a bigger collection, with each extra slot costing a little more than the last.

    • Aggiunto

      Optional Apexon wagers on ghost challenges: stake Apexons when you race a rival's ghost and win double if you beat their lap, or lose your stake if you fall short. Racing a ghost with no stake works exactly as before.

    • Modificato

      Rival cars now move far more smoothly in multiplayer: they follow the curve of the racing line through corners instead of cutting across it, dead-reckon cleanly when a packet is late, and glide across any correction rather than snapping.

    • Modificato

      Rival cars now move far more smoothly in multiplayer: they follow the curve of the racing line through corners instead of cutting across it, dead-reckon cleanly when a packet is late, and glide across any correction rather than snapping.

    • Aggiunto

      Over 30 new achievements to chase, including higher win, level and rating tiers, deeper car and circuit milestones, per-species animal hunts, and rewards for drifting, near misses, EMPs, collisions, respawns and more chaos.

    • Aggiunto

      Hover a driver title to see how it is earned.

    • Modificato

      A profile now shows "Request sent" or "Wants to be friends" instead of the Add friend button when a request is already pending.

    • Modificato

      When the lobby host leaves and later rejoins their own lobby, they get ownership back.

    • Modificato

      Driver XP rebalanced: winning and clean, skilful driving now earn noticeably more than just finishing.

  14. Contact page

    • Aggiunto

      New public Contact page with a form that sends your message straight to the team.

  15. Ghost cursor and car geometry

    • Aggiunto

      More detailed car geometry on track.

    • Modificato

      The ghost indicator is now shown as a cursor.

  16. Changelog page

    • Aggiunto

      New Changelog page, linked in the sidebar, listing everything that has been added, changed, or removed.

  17. Apexon top-ups and driver titles

    • Aggiunto

      Buy Apexons with a card via Stripe Checkout (instant grant on staging and local).

    • Aggiunto

      Driver titles: a persona earned from your lifetime racing behaviour, shown on your profile.

  18. Competitive meta

    • Aggiunto

      Elo ratings, global leaderboards, achievements, ghost challenges, and championship mode.

  19. Progression and social

    • Aggiunto

      Driver XP and levels, daily challenges, post-race rematches, friends, and lobby invites.

    • Aggiunto

      Public player profile pages, reachable by username.

  20. Lobby badge

    • Aggiunto

      Open-lobby count shown as a badge in the menu.

  21. Mobile and lobbies

    • Aggiunto

      Mobile navigation during races.

    • Modificato

      Paginated the lobby list and optimised the mobile race HUD.

    • Aggiunto

      More detailed car geometry.

    • Rimosso

      Lobbies inactive for more than 24 hours are now auto-deleted.

  22. Passwordless login and mobile menu

    • Aggiunto

      Passwordless ("magic code") sign-in.

    • Aggiunto

      Mobile header menu.

    • Modificato

      Accessibility fixes and homepage optimisations.

  23. Circuits, branding, and account safety

    • Aggiunto

      New circuits: Le Mans, Monte Carlo, Laguna Seca, and Silverstone.

    • Aggiunto

      Dynamic OG share images, disable-user and last-login tracking, and new lobby name suggestions.

    • Modificato

      Renamed circuits to fantasy Japanese names, refreshed favicons and the app logo, and standardised dialogs (delete your account by typing DELETE).

    • Modificato

      Registration is now rate limited, and car colours only show once unlocked.

  24. Guides, racing feel, and the Nurburgring

    • Aggiunto

      Editorial Guides cluster and broader SEO work.

    • Aggiunto

      Nurburgring track, a "wrong way" indicator, a Suggest-a-car dialog, and an animals modifier.

    • Modificato

      Power-ups became a modifier, animals and power-ups now sync between players, and multiplayer/socket performance improved.

    • Modificato

      Security fixes and stricter validation rules.

  25. Race modes

    • Aggiunto

      Guzzoline, spectator, and elimination race modes, plus lap records.

    • Aggiunto

      Page links in the menu.

    • Modificato

      In-game notifications are now shared between all players and moved to the bottom-left.

  26. Public catalogue, depth, and polish

    • Aggiunto

      Public car and circuit pages, dynamic sitemap and robots, legal pages, and a cookie-consent banner.

    • Aggiunto

      Paint shop and liveries, car affinity / mastery XP, weather and time-of-day per circuit, handicap starts, and new pickup types.

    • Aggiunto

      Filament admin panel, admin scripted races, and private / password-protected lobbies.

    • Modificato

      Car shape now changes dynamically based on stats; homepage and login/register pages redesigned; image compression and a sticky header added.

  27. Shop, cars, and Filament

    • Aggiunto

      Rebuilt lobby system, Apexon purchases, the in-shop Apexon balance, solo-race payouts, and on-track bonuses and maluses.

    • Aggiunto

      Filament admin with resources for every model, car tiers (new players get three starter cars), a handbrake, and real car images with filtering and sorting.

    • Aggiunto

      Country and role on players, leaderboard ping, race sounds, and a user menu.

    • Modificato

      Renamed Garage to Shop, moved races to their own page, and switched to showing usernames instead of full names.

  28. Lobby controls and Horizon

    • Aggiunto

      In-game horn, new circuits, and a queued password-reset mailer.

    • Aggiunto

      Players choose lap count and their own car in the lobby; the rebuilt "create a lobby" modal.

    • Modificato

      Movement interpolation smoothed, NOS is no longer an infinite boost, and the game ends when the lobby creator leaves.

  29. Realtime backbone

    • Aggiunto

      Installed Laravel Horizon for queue processing.

    • Modificato

      Game events now broadcast immediately.

  30. Nitro and controls

    • Aggiunto

      Nitro boost, gamepad controller support, graphic settings, and more cars in the seeder.

  31. Economy and rivals

    • Aggiunto

      Buy and upgrade cars, earn money from races, plus rivals and ghosts.

  32. Google login and AI

    • Aggiunto

      Google social login, fullscreen mode, UUIDs, and car class / drivetrain enums (a car is assigned on registration).

    • Modificato

      Rebuilt the homepage and improved the bot driving AI.

    • Rimosso

      Dropped the light/dark appearance system in favour of a single dark theme.

  33. Initial build

    • Aggiunto

      First playable version: the 3D racing game, lobbies, leaderboard, dashboard, a race-finished screen, respawn with R, and a mini-map lap marker.