Cars
The Fastest Cars, Ranked by Top Speed
In short
The outright top speed kings of the roster, ranked, so you know what to drive when the track is all long straights.
Key takeaways
- Top speed wins on long straights; on tight circuits handling and acceleration matter more.
- Top speed is 35 percent of a car's Performance Index.
- Rising Sun Speedway, at a 327 km/h par average, is where the fastest cars shine.
- Maxing the power upgrade adds 65 km/h, enough to reorder this list.
Top speed is not everything. A twisty circuit rewards handling and acceleration far more than a high terminal velocity. But when the track opens up into long straights, raw speed wins, and these are the cars that have the most of it.
The list below is ranked live from the current roster by top speed. Click any car for its full stats, and remember that tuning can shift these numbers.
Every tip here works in ApexMidnight, a free racing game that runs right in your browser.
Start racing freeRanked live from the in-game performance model, not a static spec sheet. Updates automatically as the roster changes.
- 1
Kronseg Jexo
Supercar · 2019 · PI 986
483 km/h
Top speed
- 2
Buratti Chiral
Supercar · 2016 · PI 977
420 km/h
Top speed
- 3
Kronseg Regalia
Supercar · 2016 · PI 972
410 km/h
Top speed
- 4
Buratti Veron
Supercar · 2005 · PI 967
407 km/h
Top speed
- 5
Pagano Huraya
Supercar · 2012 · PI 961
383 km/h
Top speed
- 6
Furenti LaFurenti
Supercar · 2013 · PI 970
350 km/h
Top speed
When top speed actually matters
Pick for top speed on circuits with long full throttle sections, where you spend real time at maximum velocity. On tight, technical tracks a lighter, better handling car will usually beat a faster one, because it spends almost no time near its top speed.
Match the car to the circuit, not just the spec sheet. Every circuit page shows the layout, so check how much of the lap is straight before you choose.
Top speed and the Performance Index
Top speed is one of the three ratings behind a car's Performance Index. It counts for 35 percent, the same as acceleration, with handling making up the other 30 percent. That is why the fastest cars usually sit high on PI too, but not always at the very top: a car with a huge top speed and average handling can rank below a better balanced rival.
The top speeds on this list are base values. The power upgrade raises both a car's top speed and its top speed rating, so a tuned car can overtake one ranked above it here. The upgrade guide explains what each axis changes.
Which circuits reward top speed
One circuit stands apart: Rising Sun Speedway has a par average of 327 km/h, far above anything else in the game. It is the one place where the cars at the top of this list are close to unbeatable.
A second group sits around 185 km/h: Yokohama Bayside Sprint, Shibuya Night Loop and Odaiba Grand Prix. Top speed helps there, but the corners still decide the lap. At the other end, Akuma no Tōge, Midori Jigoku and the Concept Car Circuit average around 105 km/h, and a fast car spends almost no time near its top speed.
| Circuit | Par average speed | Top speed |
|---|---|---|
| Rising Sun Speedway | 327 km/h | Decisive |
| Yokohama Bayside Sprint, Shibuya Night Loop, Odaiba Grand Prix | About 185 km/h | Helps, corners decide |
| Akuma no Tōge, Midori Jigoku, Concept Car Circuit | About 105 km/h | Barely matters |
How much power tuning adds
Each of the first five power upgrades adds 9 km/h to a car's top speed, 45 km/h in all. The five prestige levels above them add 4 km/h each, so a fully upgraded car gains 65 km/h over the base figure in this table.
That is enough to reorder the list. A car sitting 40 km/h behind a rival on paper can pass it once its power is maxed, which is why the best top speed car for you is often one you already own and have tuned, not the next one up the ranking.
| Tier | Levels | Per level | Total |
|---|---|---|---|
| Standard | 5 | +9 km/h | +45 km/h |
| Prestige | 5 | +4 km/h | +20 km/h |
| Fully upgraded | 10 | +65 km/h |
Flat out pays as well
Running at 93 percent of your car's top speed or more counts as flat out, which scores skill points every second and adds a Flat Out skill to your chain for each full second you hold it. Like a drift, each one raises the chain multiplier and refills part of your nitro tank.
The threshold is relative to your own car, so any car can score it, but long straights are where you can hold it longest. On a fast circuit that makes a high top speed pay twice: once in lap time and again in the Apexons the race pays out.
Frequently asked questions
- Is the fastest car always the best?
- No. Top speed only helps on long straights. On technical circuits, handling and acceleration matter more, so a lower top speed car can be faster around a lap.
- Which circuit is best for a fast car?
- Rising Sun Speedway, with a par average of 327 km/h, far above any other circuit. After it come Yokohama Bayside Sprint, Shibuya Night Loop and Odaiba Grand Prix, all around 185 km/h.
- Can tuning increase top speed?
- Yes. The power upgrade raises top speed, which also nudges up the Performance Index, so the live ranking reflects base values before your own tuning.